New Modern Warfare’s Maps Show Just How They Are Different From Modern Warfare 2.

Call of Duty’s multiplayer taken back to the good old days by The Modern Warfare beta.

With Modern Warfare’s unlocks and out-of-game progression system, The original game changed multiplayer games forever. It was Modern Warfare 2, which sold nearly 10 million more copies than its predecessor even if Modern Warfare built the foundation of Call of Duty multiplayer, the highest selling game in the series — Modern Warfare 3 which is very similar to Modern Warfare 2, cemented it. First game’s tension is kept by Infinity Ward in these two sequels but ratcheted up the speed and to customize the loadouts they brought into each multiplayer match, players are even given more options. And Call of Duty: Modern Warfare 2019 multiplayer seems to draw its inspiration from these two games.

The maps may be what stands out the most when all the differences between 2019’s Modern Warfare and 2007’s are considered. 

Long sight lines and open areas featured in Modern Warfare (2007). Chances were good you could see an enemy coming even on the smaller maps and they could see you, too. one player could hold down an entire section on their own while standing in a window with no reason to ever move on these maps.

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Modern Warfare 2019 beta and Modern Warfare 2 are completely different from that. Most of the maps here are broken up with tight corners for you to whip around, and crannies and nooks you can hide in, in hopes of seeing an enemy before they realize you’re there, even though the long sight lines are still there. Instant reactions are king and you’re meant to stay mobile. 

These maps are sometimes undermined by bad spawning which is a problem in the Modern Warfare beta. The feeling of the battlefield constantly shifting while spawning in Modern Warfare 2 was at its best. Opponents would start to spawn on the opposite side as one team pushed from one side of the map to the other, turning the battlefield around. The spawns were quick but they rarely felt completely unpredictable and unfair and could sometimes help an enemy get the drop on you.

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Modern Warfare does feel like a departure from the recent run of Call of Duty games, despite the minor annoyance of some unpredictable spawns. Have you tried the beta version? Share your views on this Call of Duty game.

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